Get your ticket to the first
Metahuman Lecture this Friday night
before it sells out!

SciFi Miami understands visualization projects are becoming more infused with real-world applications.  Where science fiction meets science fact, this is a reality for all to explore and enjoy.

This season we offer the community to share their projects, concepts, and, ideas for using Game Engine and AI-generated content, Virtual Worlds, Real Engine, and AR/VR in SciFi Films.


All workshops and panels require a ticket or festival pass.


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Brian Pohl

Brian Pohl
Technical Program Manager

Designs and deploys Unreal Engine and virtual production curriculum for the media and entertainment enterprise market vertical within Epic Games. Directs the educational efforts of a collection of instructors who supply live and pre-recorded courses to animation and visual effects studios. Provides live and online delivery of educational content to the general public and industry clients while also acting as the Academic Dean of the Unreal Engine Fellowship Program.

Alvaro Garcia Martinez

Alvaro Garcia Martinez, Saturday, “Directing virtual worlds using videogame engines”

An independent filmmaker and VFX artist. He grew up in Madrid and developed a passion for animation and filmmaking from an early age. He officially kicked off his career in 2010 as a 3D generalist. In 2014, Álvaro directed and produced a short animated film SUMER, which swept a number of selections and awards within the festival circuit, including an official selection at the Academy-qualifying Cleveland Film Festival. As a VFX artist, Álvaro has worked with a number of top facilities, including MPC and ILM, where he developed visual effects for a number of box office successes, such as The Jungle Book, Ready Player One, Avengers, and Pacific Rim.

More recently, Álvaro has been leading real-time solutions for Dneg and sharing his knowledge and passion for innovative technologies in filmmaking through his youtube channel RealTime Mayhem. In 2020 with the release of The Seed of Juna pilot, Álvaro founded Mayhem Mirror Studios to continue with the idea of creating original content using new technologies.

tim stutts

Tim Stutts is a multifaceted design leader drawn to challenges touching on interaction, user experience, prototyping, sensory feedback, systems design, data visualization, and spatial computing. I am an ethical technologist who values data-driven user research, privacy, and inclusive design. I am currently Director of Product Design at Faceware Technologies and have previously worked designing applications for Magic Leap, IBM Watson, Oblong Industries, and other companies. Outside of work, I am a family person, storied traveler, and occasional electronic musician, living just north of Miami. Living here is a return to my roots in a way since I originally studied Music Composition at the University of Miami.

hazel griffiths

Hazel Griffiths is an artist and visual storyteller creating work in a variety of media including oil, encaustic wax, watercolors, and now, virtual/ augmented reality. I approach the task of creating with curiosity and continuously strive to find new ways to apply and use my mediums or to learn entirely new ones. 

My intent is to create exhibition pieces that are a fusion of traditional techniques and new media to create a unique viewing experience. There is an incredible opportunity in AR and VR for artists to show their work instantly to people around the world without any reduction in the experience.


Juan Rivera is an immersive technology instructor at the Dorothy Lumley Melrose Center of the Orange County Library System in Orlando, Florida. Here, we serve the community by providing introductory and “amateur” enthusiasts an opportunity for hands-on exploration, experimentation, and experience on today’s emerging media technologies. I’m in charge of creating and hosting educational programs and events that support the immersive technology resources available at the center.


Rob Baker is a singer-songwriter drummer collaborator gone creative filmmaker. After working in production building shows for roughly 15 years, I eventually got inspired to get my own studio together. Outside of working on music, I generally gravitate towards the more unique and creative film concepts, usually incorporating virtual sets into my video projects.

Praveen Yalamanchi

Praveen Yalamanchi  @pravvy

Nice fellow, Programmer & XR Filmmaker

He is an avid tinkerer/maker and will be showcasing amazing hologram, VR, & augmented reality (including soundscapes) filmmaking techniques throughout the festival.

Prav has won some the largest startup competitions in Silicon Valley, LA, and Miami including eMerge Americas.

Known for movies on Netflix / Amazon Prime and the first two VR zombie films.

Hosted BollywoodVR, sponsored by AMD, and other tech-oriented entertainment festivals. He is very active in the Miami game developer (Unreal Florida) and blockchain scenes (EOS / Telos Miami).

Was sponsored by AMD / Radeon and launched the VR edition of the largest grossing Bollywood movie in history


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